Pricing

Start free. Upgrade when you need credits and publish.

Free

$0/mo

  • 2 active projects
  • 40 credits / month
  • Community templates
  • Local preview

Pro

Recommended

$19/mo

  • Unlimited projects
  • 1,500 credits / month
  • Priority build queue
  • Publish to Roblox
  • Priority support

Studio

$49/mo

  • Everything in Pro
  • 8,000 credits / month
  • 5 team seats
  • Custom models
  • Analytics + API access

Compare plans

FeatureFreeProStudio
Generation speedStandardPriorityFastest
Credits / month401,5008,000
Projects2UnlimitedUnlimited
Roblox publishing—
Priority support—
Custom models——
Team seats115
Analytics—
API access——

Questions

Do I need to know Lua to use GGameForge?

No. Describe the game in plain English. The studio writes server scripts, client scripts, data stores, and UI. You can still open and edit every file.

Can I publish directly to Roblox?

Yes on Pro and Studio. Connect Roblox with read-only OAuth, then publish the generated experience through Open Cloud when your build is ready.

What is a credit?

A credit is one generation or substantial edit pass. Previewing and browsing files does not consume credits.

Can I cancel anytime?

Yes. Cancel from Billing. You keep published games on Roblox; GGameForge stops new paid generations at period end.

Is yearly billing cheaper?

Yearly is 20% off the monthly rate, billed once per year.

Who owns the games?

You do. Generated Luau and assets belong to your account. We do not claim your experiences.

Can a studio share seats?

Studio includes five seats with role-based access. Extra seats can be added from Billing.

What happens if generation fails?

Rephrase the prompt or retry. Failed runs do not consume credits. Support can inspect the last build log.

Do you store my Roblox password?

Never. Roblox sign-in uses OAuth with read-only User ID, display name, and avatar.

Is there a student or community plan?

Free covers learning and prototypes. For classrooms, use Studio seats and write us on Discord.

Still not sure? Chat with us on Discord.